Shields (SEIV)

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FAQ (SEIV)

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Shields

Q: How do shields work? A: In general, incoming damage first is absorbed by shield points. When shields are depleted, damage is taken by armor and then by other internal components. They do not protect your ship from damage outside of combat (see section 2.4.1). Ships with shields start combat with their shields charged to maximum and incoming damage will reduce shield strength until they are depleted. However, if a ship is out of supplies, it will be unable to use its shields. See also section 21 for an article on how damage is assigned. ___________________ shield depleters, disruptors. Once shields are depleted, incoming damage is applied to armor then to ship's internal components. Exceptions _______________________. See also section 21 for a discussion on how damage is applied.

Q: What is the difference between Normal and Phased Shields? A: They are almost identical in how they operate. The main difference is that weapons that skip normal shields (Phased Polaron Beam (PPB) in unmodded game) skips normal shields. The PPB is a favorite weapon for this reason. Damage from a PPB can only be shielded using phased shields. Phased shields become available by researching high levels of Shields. For all other weapons, they work the same way. The highest level of Phased Shield Generator provides more shielding than any other shield generator.

Shields don't protect against mines, damaging warp points or damaging storms or any other damage taken outside of combat; they only are used in combat. Armor protects against those things as well as combat damage.

Don't mix phased and non-phased generating components. If you do, you get non-phased shields. That is, until all the non-phased shield generating components are destroyed; then suddenly, in the middle of battle, your shields will become phased.

Shields: Shields have several abilities not conferred by armor besides a higher space - protection factor. These are, as long as the shields are not destroyed, they will: 1) Deny the usage of Boarding Parties vs. this ship 2) Absorb Ionic Disperser attacks vs. engines 3) through the use of shield regenerators shields can be restored after being reduced to 0. (stecal)

In addition to blocking phased attacks, phased shields also block attacks from normal weapons. (Stone Mill)

Shield Regenerators (and Facilities that add shield points) will add to your shields correctly. If you have phased or normal shields, either way you get the proper increase.

Because of the way shields work on units, Shield Regenerators don't work on units. ________________

Bug: shields installed on fighters and weapon platforms appear to count double. (Suicide Junkie, Geo??_________)


Preceded by:
Weapons
Manual (SEIV)
Section 2.4
Followed by:
Armor


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