Neostandard (SEV)

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The Neostandard is a set of expanded hulls intended to provide a common set of models for mods to use as they see fit. By adhering to the neostandard, modders can expand the set of hulls available in their mod, being assured that shipsets will exist with the extras. Shipset Modelers can create extra models to flesh out their creations, being assured that mods will exist to make use of them.

The stock shipsets use 17 models. The stock game has a number of "neostandard" type models called for, but not in general use. They add 17 extra possible models shipset authors can add to their sets and see used in the stock game. The Neostandard adds 6 distinct vehicles, bringing the total to 23 extra models to make for a "complete" Neostandard set. A complete set would have 40 models. If a shipset author chooses not to make the small/medium versions of units, freighters and carriers, but makes a baseship, the total drops to 24.

Since the TopDown Picture Index value has no alternate field, all additional ship hulls should use the same Index as the "Typical Alternate Model." For example, all Fighters should use 13, and the Corvette and Frigate should both use 1.

Following is a list of all vehicle sizes a Neostandard set should include. Within each section, models are listed in order of relative size.

Warships

Neostandard adds Corvette, Battle Cruiser, and Worldship. Stock VehicleSize.txt calls for an extra unused model for the Baseship.


Ship Set Primary Model Name Typical Alternate Model
Corvette NS Corvette Frigate
Frigate Stock Frigate Frigate
Destroyer Stock Destroyer Destroyer
Light Cruiser Stock LightCruiser LightCruiser
Cruiser Stock Cruiser Cruiser
Battle Cruiser NS BattleCruiser Battleship
Battleship Stock Battleship Battleship
Dreadnought Stock Dreadnought Dreadnought
Baseship Stock+ Baseship Starbase
Worldship NS Worldship Starbase


Carriers

Neostandard adds no Carrier hulls. Stock VehicleSize.txt calls for extra unused models.


Ship Set Primary Model Name Typical Alternate Model
Light Carrier Stock+ LightCarrier Carrier
Carrier Stock Carrier Carrier
Heavy Carrier Stock+ HeavyCarrier Carrier


Bases

Neostandard adds the Battle Station, restoring the missing base from SE3 and SE4.


Ship Set Primary Model Name Typical Alternate Model
Space Station Stock Spacestation Spacestation
Battle Station NS BattleStation Starbase
Starbase Stock Starbase Starbase


Civilian Ships

Neostandard adds the Large Colony Ship. Stock VehicleSize.txt calls for extra unused models.


Ship Set Primary Model Name Typical Alternate Model
Colony Ship Stock ColonyShip ColonyShip
Large Colony Ship NS LargeColonyShip ColonyShip
Small Freighter Stock+ SmallFreighter Freighter
Freighter Stock+ MediumFreighter * Freighter
Large Freighter Stock+ LargeFreighter Freighter


* Note that the Medium Freighter model is not necessary, as the basic Freighter model can substitute for it. This brings it in line with the treatment of Carrier models, for which there is no "Medium Carrier" model specified.

Units

Neostandard adds the Infantry troop unit. Stock VehicleSize.txt calls for extra unused models.

Unit Basics

The following applies to every type of unit (Fighter, Drone, Troop, Satellite, Mine, and Weapon Platform).


Ship Set Primary Model Name Typical Alternate Model
Small Unit Stock+ SmallUnit Unit
Unit Stock+ MediumUnit * Unit
Large Unit Stock+ LargeUnit Unit


* Note that the Medium Unit model is not necessary, as the basic Unit model can substitute for it. This brings it in line with the treatment of Carrier models, for which there is no "Medium Carrier" model specified.

Troops

Troops use the same set of models above, plus the Infantry. Infantry are meant as basic non-mechanized soliders, for a sub-small troop role. Note that it's models can be set as Infantry for primary, Small Troop for Alternate, and Troop for Default.


Ship Set Primary Model Name Typical Alternate Model
Infantry NS Infantry Troop