ModDefinition.txt (SEV)
From SEWiki
Mod Definitions
The Mod Definitions file details the most basic settings a mod can have. The file is named ModDefinition.txt (case sensitive) and must be located in the GameTypes\<your mod directory>\ folder. There are five settings to every mod:
Definition Settings
| Setting Name | Allowed Values | (default) | Description and Use |
|---|---|---|
| Mod Name | Any Text | This is the name of your mod. When a player starts a game and is given a choice of Game Types, this is the name that they will see. |
| Description | Any Text | This is a description of your mod. When a player clicks one your Game Type, this text will appear in the top right box. |
| Picture Filename | Any Image Filename (SEVLogo.bmp) | This logo appears next to your mod in the Game Types menu. The image must be stored in the Mod Directory. |
| Allow Main Empires | (TRUE) | FALSE | Currently undocumented and unexplored. |
| Override InvConfiguration Slots | TRUE | (FALSE) | Currently undocoumented and unexplored. |
Sample Mod Definitions File
This sample is taken directly from the GameTypes/Standard SE5/ModDefinitions.txt file. All definitions files must follow this format.
=======================================================================================
MOD DEFINITION DATA FILE
=======================================================================================
=======================================================================================
*BEGIN*
=======================================================================================
Mod Name := Standard SE5
Description := A standard game of Space Empires V.
Picture Filename := SE5Logo.bmp
Allow Main Empires := TRUE
Override InvConfiguration Slots := FALSE
=======================================================================================
*END*
=======================================================================================
