Ministers (SEV)
From SEWiki
AI Ministers can be used to have the AI control various parts of your empire. You can enable them in the Empire Options screen.
- Colony Types Minister (SEV)
- Construction - Planetary Minister (SEV)
- Construction - Vehicles Minister (SEV)
- Construction Queue Cleanup Minister (SEV)
- Empire Goals Minister (SEV)
- Enemy Analysis Minister (SEV)
- Fleets Minister (SEV)
- Intelligence Minister (SEV)
- Planets - Drone Launching Minister (SEV)
- Planets - Mine Launching Minister (SEV)
- Planets - Satellite Launching Minister (SEV)
- Politics Minister (SEV)
- Research Minister (SEV)
- Ships (All) Resupply Minister (SEV)
- Ships (All) Retrofit Minister (SEV)
- Ships (All) Scrapping Minister (SEV)
- Ships - Type Minister (SEV)
- System Movement Restriction Minister (SEV)
- Units - Fighters Minister (SEV)
- Vehicle Design Minister (SEV)
| Preceded by: Keeping Track of Things | Manual (SEV) Section 12.2 | Followed by: Waypoints |
