From SEWiki
Welcome to the Space Empires Wiki
This is your one-stop-shop for all your Space Empires information on guides, strategies, manuals, mods (and their guides, manuals, strategies, etc), links, references, and more!
Please visit the SEWiki Project page to learn more about this project. We also ask that you visit the discussion pages of any page you are editing first, before you start editing, just in case you may be stepping on other people's toes. Please use the SEWiki template when creating new articles. Thanks for visiting, and let's start filling this thing up!
Game Documentation
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Fan Documentation
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- Balance Mod v1.19b Available! - 18:12, 03 July 2009 (GMT)
There's another quick update available for the Balance Mod. The v1.19b patch makes a couple of improvements on v1.19a for the AI's resource and facility management functions. There's also a couple of small changes to Drone functionality and a reduction in combat speeds for freighters. - Balance Mod v1.19a Patch Available! - 11:32, 26 June 2009 (GMT)
A new update is available for the Balance Mod. The v1.19a patch corrects a few bugs and adds more improvements to the AI including better resource management, unit distribution, and some refinements to colony ship and fleet handling. - New Release for Crimson Concept Mod to version 6.0 - 12:37, 23 June 2009 (GMT)
New Release for Crimson Concept Mod to version 6.0
The mod can be downloaded here.
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SEWiki Announcements
- inigma 04:24, 16 September 2006 (BST)
- The Space Empires V demo is out! See SpaceEmpires.net for details. The game itself is due to release soon. With the demo out now, we will need volunteers to begin to develop the Space Empires V wiki category. Feel free to help out! Our primary projects until the official release of the game however, remain the port of the FAQ (SEIV), and Strategy Guide (SEIV) from the Shrapnel Community Forums stickies.
- Fyron 07:14, 3 May 2006 (BST)
- All of the data (save gigantic descriptions) from the mods listing on MM has been dumped into:
- Mods_(SEIV)#Mod_Listing
- It would be a good community project to create pages for each of these mods, and to add mods that are missed.
- Fyron 01:39, 31 January 2006 (GMT)
- Since there have been no objections voiced... We need to start moving articles from "Article for SEIV" to "Article (SEIV)" for proper disambiguation. Plus it just makes the urls look nicer. The top level link pages can be mass-edited in an automated fashion later, so please don't worry about them yet. We just need all the specific articles moved to the new format.
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