ExMod
From SEWiki
A mod for SE4 by Frenchmen.
How it came to be:
What started as a weekend SEIV game with a friend that turned into the two of us changing a few little details in the data files has evolved into ExMod! After I changed enough stuff, I decided to make it publicly available, so, here it is.
A little about the mod:
ExMod adds many things, among them are;
- Many rune techs including Death Stars, Alien Construction Ships, Improved Designs, and more!
- Hulls : You can now add one(1) hull to a ship, different hulls have different bonus's (eg. Blue trillion adds lots of damage resistance and +1 bonus to ship speed)
- NeoStandard ship sizes utilized
- Research facilities generate less research
- Remote mining doesn't make asteroids degenerate minerals
- Remote mining is much more important to an empires economy
- The amount of population on a planet is MUCH more important to production
- New components added that you get from combination researches (eg. research energy stream and energy pulse and get a new weapon)
- fighters improved in late game
- More planets
- Adds icons for your shortcuts
There's also a lot more, but you'll have to try the mod out to find 'em!
