Attack and Defense Ships (SEIV)

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These designations only matter to the AI. Defense ships will stay in the AI's claimed territory. Attack ships will go anywhere. (Capnq)

Direct Fire Weapon Ships

short range, long range, reload rate,

Missile Ships

max range, no need combat sensors,


don't get hurt, missiles to assist, no need combat sensors

Boarding Ships

drops shields, BP's, crew quarters, security sta, shield regen,

Ramming Ships

armor, not shields, setting.txt... cobalt warheads, organic armor.

Drone Ships

Special Weapons Ships

Combination Ships

not good for tactical

Preceded by:
Ships and Bases
Manual (SEIV)
Section 5.1
Followed by:
Support Ships